Understand organisational structures in the game industry
QA Tester
Test, tune and debug a game and suggest
refinements that ensure its quality and play-ability, assuring quality in a game
and finding all its flaws before it goes public.
Audio Engineer
Create the soundtrack for a game,
including music, sound effects, character voices and spoken instructions.
Have to be able to compose music and to be able to create an atmosphere for a game. Good communication skills and needs to be creative. You also need to be good at working towards deadlines.
Have to be able to compose music and to be able to create an atmosphere for a game. Good communication skills and needs to be creative. You also need to be good at working towards deadlines.
Animator
Responsible for the portrayal of movement
and behaviour
within a game.
An animator has to have knowledge of 2D and 3D animation techniques, also to be creative and have good communication skills.
Games Artist
Responsible for creating an online
infrastructure for a game, and ensuring the stability and security of the web
services.
Lead Artist
Responsible for the overall look of the game.
Creative Director
Responsible for the overall look and feel of the game.
Be able to inspire developers and designers to make high quality material and give them a good feel for the theme that they are making it for. You need to have a passion for games and be extremely creative.
Be able to inspire developers and designers to make high quality material and give them a good feel for the theme that they are making it for. You need to have a passion for games and be extremely creative.
DevOps Engineer
Solve problems for the developers and designers. Also creating and maintaining network systems for games with online components
Be able to use C++ and C as well as key network programming languages. Have good communication skills and also be very organised. Be able to work towards deadlines and come up with creative solutions for problems that may arise.
Be able to use C++ and C as well as key network programming languages. Have good communication skills and also be very organised. Be able to work towards deadlines and come up with creative solutions for problems that may arise.
Assistant Producer
Create and implement marketing campaigns to maximise the sales of games.
Good management and communication skills also have a good eye for detail.
Good management and communication skills also have a good eye for detail.
Lead Programmer
Lead the programming team responsible for creating all the games computer codes.
Technical Artist
Acts as a bridge between the Artists and the programmers working on the game.
External Producer
External Producers ensure the succesful delivery of a game, while working externally from the game development team.
Be able to manage people, time and multiple projects. Have a passion for games and a clear understanding of the roles and requirements involved in the gaming industry.
Be able to manage people, time and multiple projects. Have a passion for games and a clear understanding of the roles and requirements involved in the gaming industry.
Game Programmer
Game Programmers design and wite the computer code that runs and controls a game.
Game Designer
Game designers devise what a game consists of and how it plays, defining all the core elements.
Narrative Copyrighter
Writing dialogue and incidental copy for
a game, fuses a knowledge of games and game design with writing talent to
create a beautifully crafted interactive.
Level Editor
Define and create interactive architecture for a segment of a game, including the landscape and buildings.
Product Manager
Create and implement marketing campaigns to maximise the sales of games.
Project Manager
Ensure the successful delivery of a game.
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