Friday 28 October 2016

Jobs in Gaming industry


Understand organisational structures in the game industry


QA Tester

Test, tune and debug a game and suggest refinements that ensure its quality and play-ability, assuring quality in a game and finding all its flaws before it goes public.

Audio Engineer


Create the soundtrack for a game, including music, sound effects, character voices and spoken instructions.

Have to be able to compose music and to be able to create an atmosphere for a game. Good communication skills and needs to be creative. You also need to be good at working towards deadlines.

Animator


Responsible for the portrayal of movement and behaviour within a game.

An animator has to have knowledge of 2D and 3D animation techniques, also to be creative and have good communication skills.

Games Artist


Responsible for creating an online infrastructure for a game, and ensuring the stability and security of the web services.

Lead Artist


Responsible for the overall look of the game.


Creative Director

Responsible for the overall look and feel of the game.

Be able to inspire developers and designers to make high quality material and give them a good feel for the theme that they are making it for. You need to have a passion for games and be extremely creative.

DevOps Engineer

Solve problems for the developers and designers. Also creating and maintaining network systems for games with online components

Be able to use C++ and C as well as key network programming languages. Have good communication skills and also be very organised. Be able to work towards deadlines and come up with creative solutions for problems that may arise. 

Assistant Producer

Create and implement marketing campaigns to maximise the sales of games.

Good management and communication skills also have a good eye for detail.


Lead Programmer

Lead the programming team responsible for creating all the games computer codes.

Technical Artist


Acts as a bridge between the Artists and the programmers working on the game.

External Producer

External Producers ensure the succesful delivery of a game, while working externally from the game development team.

Be able to manage people, time and multiple projects. Have a passion for games and a clear understanding of the roles and requirements involved in the gaming industry.

Game Programmer

Game Programmers design and wite the computer code that runs and controls a game.

Game Designer

Game designers devise what a game consists of and how it plays, defining all the core elements.

Narrative Copyrighter

Writing dialogue and incidental copy for a game, fuses a knowledge of games and game design with writing talent to create a beautifully crafted interactive.


Level Editor


Define and create interactive architecture for a segment of a game, including the landscape and buildings.

Product Manager

Create and implement marketing campaigns to maximise the sales of games.

Project Manager

Ensure the successful delivery of a game.






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